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NPAR
2006
ACM
16 years 1 months ago
Real-time rendering of cartoon smoke and clouds
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
Morgan McGuire, Andi Fein
SAC
2006
ACM
16 years 1 months ago
Adaptive page-level incremental checkpointing based on expected recovery time
Incremental checkpointing, which is intended to minimize checkpointing overhead, saves only the modified pages of a process. This means that in incremental checkpointing, the time...
Sangho Yi, Junyoung Heo, Yookun Cho, Jiman Hong
SIGECOM
2006
ACM
107views ECommerce» more  SIGECOM 2006»
16 years 1 months ago
Empirical mechanism design: methods, with application to a supply-chain scenario
Our proposed methods employ learning and search techniques to estimate outcome features of interest as a function of mechanism parameter settings. We illustrate our approach with ...
Yevgeniy Vorobeychik, Christopher Kiekintveld, Mic...
SLIP
2006
ACM
16 years 1 months ago
Statistical crosstalk aggressor alignment aware interconnect delay calculation
Crosstalk aggressor alignment induces significant interconnect delay variation and needs to be taken into account in a statistical timer. In this paper, we approximate crosstalk ...
Andrew B. Kahng, Bao Liu, Xu Xu
VRML
2006
ACM
16 years 1 months ago
Function-based shape modeling and visualization in X3D
In this paper, a function-based extension of Extensible 3D (X3D) is proposed. The extension allows authors to use analytical functions to define geometry, color, 3D texture as wel...
Qi Liu, Alexei Sourin
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