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EUROPAR
2009
Springer
15 years 10 months ago
Dynamic Detection of Uniform and Affine Vectors in GPGPU Computations
Abstract. We present a hardware mechanism which dynamically detects uniform and affine vectors used in Graphics Processing Units, to minimize pressure on the register file and redu...
Sylvain Collange, David Defour, Yao Zhang
APWEB
2010
Springer
15 years 6 months ago
A Space and Time Efficient Algorithm for SimRank Computation
SimRank has been proposed to rank web documents based on a graph model on hyperlinks. The existing techniques for conducting SimRank computation adopt an iteration computation para...
Weiren Yu, Xuemin Lin, Jiajin Le
CVPR
2006
IEEE
16 years 8 months ago
Unsupervised Learning of Categories from Sets of Partially Matching Image Features
We present a method to automatically learn object categories from unlabeled images. Each image is represented by an unordered set of local features, and all sets are embedded into...
Kristen Grauman, Trevor Darrell
3DPVT
2006
IEEE
169views Visualization» more  3DPVT 2006»
16 years 23 days ago
Angle Independent Bundle Adjustment Refinement
Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...
VISUALIZATION
2005
IEEE
16 years 8 days ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...