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3DPVT
2004
IEEE
316views Visualization» more  3DPVT 2004»
15 years 10 months ago
A Statistical Method for Robust 3D Surface Reconstruction from Sparse Data
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...
ASAP
2004
IEEE
140views Hardware» more  ASAP 2004»
15 years 10 months ago
Decimal Floating-Point Division Using Newton-Raphson Iteration
Decreasing feature sizes allow additional functionality to be added to future microprocessors to improve the performance of important application domains. As a result of rapid gro...
Liang-Kai Wang, Michael J. Schulte
ATAL
2006
Springer
15 years 10 months ago
Balancing the needs of players and spectators in agent-based commentary systems
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
Dan Fielding, Brian Logan, Steve Benford
ATAL
2006
Springer
15 years 10 months ago
Using CHI-scores to reward honest feedback from repeated interactions
Online communities increasingly rely on reputation information to foster cooperation and deter cheating. As rational agents can often benefit from misreporting their observations,...
Radu Jurca, Boi Faltings
ATAL
2006
Springer
15 years 10 months ago
Decentralized planning under uncertainty for teams of communicating agents
Decentralized partially observable Markov decision processes (DEC-POMDPs) form a general framework for planning for groups of cooperating agents that inhabit a stochastic and part...
Matthijs T. J. Spaan, Geoffrey J. Gordon, Nikos A....
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