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TCS
2011
15 years 1 months ago
Local and global price of anarchy of graphical games
This paper initiates a study of connections between local and global properties of graphical games. Specifically, we introduce a concept of local price of anarchy that quantifie...
Oren Ben-Zwi, Amir Ronen
WWW
2004
ACM
16 years 7 months ago
Computing personalized pageranks
A recently published approach to adaptive page rank, using the solution of quadratic optimization methods with a set of simple constraints [3], is modified to permit classificatio...
Franco Scarselli, Ah Chung Tsoi, Markus Hagenbuchn...
ICCAD
2006
IEEE
96views Hardware» more  ICCAD 2006»
16 years 3 months ago
Loop pipelining for high-throughput stream computation using self-timed rings
We present a technique for increasing the throughput of stream processing architectures by removing the bottlenecks caused by loop structures. We implement loops as self-timed pip...
Gennette Gill, John Hansen, Montek Singh
FCCM
2005
IEEE
124views VLSI» more  FCCM 2005»
16 years 4 days ago
Parallel Hardware Implementation of Cellular Learning Automata Based Evolutionary Computing (CLA-EC) on FPGA
The CLA-EC is a model obtained by combining the concepts of cellular learning automata and evolutionary algorithms. The parallel structure of the CLA-EC makes it suitable for hard...
Arash Hariri, Reza Rastegar, Morteza Saheb Zamani,...
LCR
1998
Springer
150views System Software» more  LCR 1998»
15 years 10 months ago
Improving Locality in Out-of-Core Computations Using Data Layout Transformations
Programs accessing disk-resident arrays, called out-of-core programs, perform poorly in general due to an excessive number of I/O calls and insufficient help from compilers. In ord...
Mahmut T. Kandemir, Alok N. Choudhary, J. Ramanuja...