Sciweavers

11565 search results - page 380 / 2313
» Computing Minimal Mappings
Sort
View
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
16 years 29 days ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
CGI
2000
IEEE
15 years 11 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
FPGA
2006
ACM
155views FPGA» more  FPGA 2006»
15 years 10 months ago
Improvements to technology mapping for LUT-based FPGAs
The paper presents several improvements to state-of-theart in FPGA technology mapping exemplified by a recent advanced technology mapper DAOmap [Chen and Cong, ICCAD `04]. Improve...
Alan Mishchenko, Satrajit Chatterjee, Robert K. Br...
ISICT
2003
15 years 8 months ago
Topic maps for context management
Abstract. The advent of context-aware computing requires a new paradigm in information management. Context information in a computing environment will take the form of disparate an...
Ruaidhri Power
TOG
2002
118views more  TOG 2002»
15 years 6 months ago
Frequency space environment map rendering
We present a new method for real-time rendering of objects with complex isotropic BRDFs under distant natural illumination, as specified by an environment map. Our approach is bas...
Ravi Ramamoorthi, Pat Hanrahan