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IJVR
2007
135views more  IJVR 2007»
15 years 6 months ago
Impostors, Pseudo-instancing and Image Maps for GPU Crowd Rendering
— Rendering large crowds of characters requires a great amount of computational power. To increase the efficiency for this render, we propose the use of the graphics processor, i...
Erik Millán, Isaac Rudomín

Publication
166views
17 years 5 months ago
FDDI Current Issues and Future Plans
Key issues in upcoming FDDI standards including low-cost fiber, twisted-pair, SONET mapping, and FDDI follow-on LAN are discussed after a brief introduction to FDDI and FDDI-II
R. Jain
CDC
2009
IEEE
158views Control Systems» more  CDC 2009»
15 years 10 months ago
Multiple target detection using Bayesian learning
In this paper, we study multiple target detection using Bayesian learning. The main aim of the paper is to present a computationally efficient way to compute the belief map update ...
Sujit Nair, Konda Reddy Chevva, Houman Owhadi, Jer...
JWSCG
2011
256views more  JWSCG 2011»
14 years 9 months ago
Accurate Real-Time Multi-Camera Stereo-Matching on the GPU for 3D Reconstruction
Using multi-camera matching techniques for 3d reconstruction there is usually the trade-off between the quality of the computed depth map and the speed of the computations. Wherea...
Klaus Denker, Georg Umlauf
CVPR
2006
IEEE
16 years 8 months ago
Control Theory and Fast Marching Techniques for Brain Connectivity Mapping
We propose a novel, fast and robust technique for the computation of anatomical connectivity in the brain. Our approach exploits the information provided by Diffusion Tensor Magne...
Emmanuel Prados, Stefano Soatto, Christophe Lengle...