For the rendering of vector and tensor fields, several texturebased volumetric rendering methods were presented in recent years. While they have indisputable merits, the classica...
Ovidio Mallo, Ronald Peikert, Christian Sigg, Fili...
Usual cache optimisation techniques for high performance computing are difficult to apply in embedded VLIW applications. First, embedded applications are not always well structur...
Samir Ammenouche, Sid Ahmed Ali Touati, William Ja...
This paper explores area/parallelism tradeo s in the design of distributed shared-memory (DSM) multiprocessors built out of large single-chip computing nodes. In this context, are...
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...
We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...