Object-oriented modeling and design is a way of solving problems using models based upon real-world concepts. In this paradigm, the fundamental construct is the object, an entity ...
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
Architectural descriptions can provide support for a formal representation of the structure and the overall behavior of software systems, which is suitable for an early assessment ...
This paper evaluates the use of per-node multi-threading to hide remote memory and synchronization latencies in a software DSM. As with hardware systems, multi-threading in softwa...
Functional Reactive Programming (FRP) is a framework for reactive programming in a functional setting. FRP has been applied to a number of domains, such as graphical animation, gr...