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» Computing Event Dependencies in System Designs and Programs
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SAC
2000
ACM
15 years 11 months ago
Parallel C++ for the Java Virtual Machine
Object-oriented modeling and design is a way of solving problems using models based upon real-world concepts. In this paradigm, the fundamental construct is the object, an entity ...
Timothy E. Denehy, Chang-Hyun Jo
PPOPP
2003
ACM
15 years 12 months ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
COORDINATION
2005
Springer
16 years 4 days ago
Preserving Architectural Properties in Multithreaded Code Generation
Architectural descriptions can provide support for a formal representation of the structure and the overall behavior of software systems, which is suitable for an early assessment ...
Marco Bernardo, Edoardo Bontà
ICDCS
1997
IEEE
15 years 10 months ago
Multi-threading and Remote Latency in Software DSMs
This paper evaluates the use of per-node multi-threading to hide remote memory and synchronization latencies in a software DSM. As with hardware systems, multi-threading in softwa...
Kritchalach Thitikamol, Peter J. Keleher
ICFP
2003
ACM
16 years 6 months ago
Functional automatic differentiation with dirac impulses
Functional Reactive Programming (FRP) is a framework for reactive programming in a functional setting. FRP has been applied to a number of domains, such as graphical animation, gr...
Henrik Nilsson