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» Computing Event Dependencies in System Designs and Programs
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AAAI
2006
15 years 7 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
HASE
1998
IEEE
15 years 10 months ago
A New Heuristic to Discriminate between Transient and Intermittent Faults
Effective discrimination between transient and permanent faults is a very important practical problem in (dependable) system design. A count-andthreshold mechanism named -count, d...
Fabrizio Grandoni 0002, Andrea Bondavalli, Silvano...
TVLSI
2010
15 years 1 months ago
Architectural Enhancement and System Software Support for Program Code Integrity Monitoring in Application-Specific Instruction-
Program code in a computer system can be altered either by malicious security attacks or by various faults in microprocessors. At the instruction level, all code modifications are ...
Hai Lin, Yunsi Fei, Xuan Guan, Zhijie Jerry Shi
IPPS
2000
IEEE
15 years 10 months ago
PDRS: A Performance Data Representation System
We present the design and development of a Performance Data Representation System (PDRS) for scalable parallel computing. PDRS provides decision support that helps users find the r...
Xian-He Sun, Xingfu Wu
SIGMETRICS
1992
ACM
128views Hardware» more  SIGMETRICS 1992»
15 years 10 months ago
MemSpy: Analyzing Memory System Bottlenecks in Programs
To cope with the increasing difference between processor and main memory speeds, modern computer systems use deep memory hierarchies. In the presence of such hierarchies, the perf...
Margaret Martonosi, Anoop Gupta, Thomas E. Anderso...