Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
The Service Oriented Architecture (SOA) provides a methodology for designing software systems by integrating loosely coupled services. Compared to traditional distributed object-o...
Ziyang Duan, Subhra Bose, Charles A. Shoniregun, P...
Scalability of clusters and MPPs is typically discussed in terms of limits on growth: something which grows at a rate of O(log p) (where p is the number of processors) is said to ...
Science disciplines are experiencing a data avalanche. As a result, scientific research is limited by data analysis and visualization capabilities. We have been working closely wi...
Kai Li, Matthew A. Hibbs, Grant Wallace, Olga G. T...
— We describe the design and implementation of MOCCA, a distributed CCA framework implemented using the H2O metacomputing system. Motivated by the quest for appropriate metasyste...
Maciej Malawski, Dawid Kurzyniec, Vaidy S. Sundera...