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172
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IWCMC
2006
ACM
16 years 25 days ago
Dynamic and automatic connection of personal area networks to the global internet
In the Next Generation Networks (NGNs) users will carry multiple devices forming cooperative networks known as Personal Area Networks (PANs). Some existing technologies enable thi...
Rui Campos, Manuel Ricardo
MINENET
2006
ACM
16 years 25 days ago
SVM learning of IP address structure for latency prediction
We examine the ability to exploit the hierarchical structure of Internet addresses in order to endow network agents with predictive capabilities. Specifically, we consider Suppor...
Robert Beverly, Karen R. Sollins, Arthur Berger
197
Voted
MOBIWAC
2006
ACM
16 years 25 days ago
Indoor tracking in WLAN location with TOA measurements
Authors presented recently an indoor location technique based on Time Of Arrival (TOA) obtained from Round-Trip-Time (RTT) measurements at data link level and trilateration. This ...
Marc Ciurana, Francisco Barceló, Sebastiano...
NETGAMES
2006
ACM
16 years 24 days ago
A peer-to-peer architecture for massive multiplayer online games
Massive Multiplayer Online Games with their virtual gaming worlds grow in user numbers as well as in the size of the virtual worlds. With this growth comes a significant increase...
Thorsten Hampel, Thomas Bopp, Robert Hinn
228
Voted
ACSC
2005
IEEE
16 years 15 days ago
The Effect of Context and Application Type on Mobile Usability: An Empirical Study
This paper discusses the effect of context on mobile usability, proposes an expanded model of mobile application context, and conducts an empirical study to test a number of hypot...
Caspar Ryan, Atish Gonsalves