Sciweavers

1324 search results - page 161 / 265
» Computers in Education: New Developments in e-Learning Techn...
Sort
View
AIED
2005
Springer
15 years 12 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
CIA
1999
Springer
15 years 10 months ago
Digital City Kyoto: Towards a Social Information Infrastructure
This paper proposes the concept of digital cities as a social information infrastructure for urban life (including shopping, business, transportation, education, welfare and so on)...
Toru Ishida, Jun-ichi Akahani, Kaoru Hiramatsu, Ka...
JMM2
2007
131views more  JMM2 2007»
15 years 6 months ago
Effect of Digital Games on Children's Cognitive Achievement
—Technologies’ rapid advance in developing digital media has been extensively applied in contemporary play materials to enrich children’s play, such as electronic or computer...
Tsung-Yen Chuang, Wei-Fan Chen
SPAA
2006
ACM
16 years 13 days ago
Modeling instruction placement on a spatial architecture
In response to current technology scaling trends, architects are developing a new style of processor, known as spatial computers. A spatial computer is composed of hundreds or eve...
Martha Mercaldi, Steven Swanson, Andrew Petersen, ...
SIGUCCS
2003
ACM
15 years 11 months ago
A KeyServer for faculty, not just labs
Academic lab managers have been using Sassafras's KeyServer software for more than a decade to manage software licenses. KeyServer is server-based license management software...
Christopher Jones