Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
Natural language processing has been in existence for more than fifty years. During this time, it has significantly contributed to the field of human-computer interaction in terms...
We present a method to compile Yao’s two-player garbled circuit protocol into one that is secure against malicious adversaries that relies on witness indistinguishability. Our ap...
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
Identifying verbally and non-verbally referred-to objects is an important aspect of human-robot interaction. Most importantly, it is essential to achieve a joint focus of attentio...