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We present a new method for the animation and rendering of photorealistic water effects. Our method is designed to produce visually plausible three dimensional effects, for exampl...
Douglas Enright, Stephen R. Marschner, Ronald Fedk...
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
We have developed a system which enables us to track participant-observers accurately in a large area for the purpose of immersing them in a mixed reality environment. This system ...
Tran Cong Thien Qui, Shang Ping Lee, William Russe...
We present a novel framework for tree-structure embedded density estimation and its fast approximation for mode seeking. The proposed method could find diverse applications in co...