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AAAI
2007
15 years 9 months ago
A New Algorithm for Generating Equilibria in Massive Zero-Sum Games
In normal scenarios, computer scientists often consider the number of states in a game to capture the difficulty of learning an equilibrium. However, players do not see games in ...
Martin Zinkevich, Michael H. Bowling, Neil Burch
CONEXT
2008
ACM
15 years 8 months ago
CoreLab: an emerging network testbed employing hosted virtual machine monitor
Network testbeds for developing, deploying, and experimenting with new network services have evolved as recent rapid progress in virtualization technology. This paper proposes a n...
Akihiro Nakao, Ryota Ozaki, Yuji Nishida
FPLAY
2008
15 years 8 months ago
Interactive accounting simulation environment for accounting education and training
In contrast to traditional teaching-and-learning environments whereby the teacher controls the learning (e.g., teacher-centered), video games present a learner-centered approach t...
Andrew Milner, Andrew Hogue, Bill Kapralos, John F...
EDM
2008
193views Data Mining» more  EDM 2008»
15 years 8 months ago
Can we predict which groups of questions students will learn from?
In a previous study ([4]), we used the ASSISTment system to track student knowledge longitudinally over the course of a schools year, based upon each student using our system about...
Mingyu Feng, Neil T. Heffernan, Joseph E. Beck, Ke...
NIPS
2007
15 years 8 months ago
Distributed Inference for Latent Dirichlet Allocation
We investigate the problem of learning a widely-used latent-variable model – the Latent Dirichlet Allocation (LDA) or “topic” model – using distributed computation, where ...
David Newman, Arthur Asuncion, Padhraic Smyth, Max...