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SIGCSE
2006
ACM
146views Education» more  SIGCSE 2006»
16 years 23 days ago
Introductory game creation: no programming required
Many incoming college freshmen have accumulated a significant number of hours of experience playing computer games. Extending that experience to actual game creation activities ca...
A. T. Chamillard
CMC
1998
Springer
15 years 11 months ago
The IntelliMedia WorkBench - An Environment for Building Multimodal Systems
Abstract. Intelligent MultiMedia (IntelliMedia) focuses on the computer processing and understanding of signal and symbol input from at least speech, text and visual images in term...
Tom Brøndsted, Paul Dalsgaard, Lars Bo Lars...
PPOPP
2009
ACM
16 years 7 months ago
Parallelization spectroscopy: analysis of thread-level parallelism in hpc programs
In this paper, we present a thorough analysis of thread-level parallelism available in production High Performance Computing (HPC) codes. We survey a number of techniques that are...
Arun Kejariwal, Calin Cascaval
SPAA
2009
ACM
16 years 7 months ago
An optimal local approximation algorithm for max-min linear programs
In a max-min LP, the objective is to maximise subject to Ax 1, Cx 1, and x 0 for nonnegative matrices A and C. We present a local algorithm (constant-time distributed algorith...
Patrik Floréen, Joel Kaasinen, Petteri Kask...
ISVC
2009
Springer
16 years 1 months ago
Deformable 2D Shape Matching Based on Shape Contexts and Dynamic Programming
This paper presents a method for matching closed, 2D shapes (2D object silhouettes) that are represented as an ordered collection of shape contexts [1]. Matching is performed using...
Iasonas Oikonomidis, Antonis A. Argyros