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CIM
2011
171views Hardware» more  CIM 2011»
15 years 1 months ago
Towards Cognitively Plausible Game Playing Systems
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Jacek Mandziuk
CORR
2011
Springer
189views Education» more  CORR 2011»
15 years 1 months ago
Analysis of multi-stage open shop processing systems
We study algorithmic problems in multi-stage open shop processing systems that are centered around reachability and deadlock detection questions. We characterize safe and unsafe s...
Christian Eggermont, Alexander Schrijver, Gerhard ...
CSCW
2011
ACM
15 years 1 months ago
Peer interaction effectively, yet infrequently, enables programmers to discover new tools
Computer users rely on software tools to work effectively and efficiently, but it is difficult for users to be aware of all the tools that might be useful to them. While there a...
Emerson R. Murphy-Hill, Gail C. Murphy
EOR
2011
113views more  EOR 2011»
15 years 1 months ago
A relation-algebraic approach to simple games
Simple games are a powerful tool to analyze decision-making and coalition formation in social and political life. In this paper, we present relation-algebraic models of simple game...
Rudolf Berghammer, Stefan Bolus, Agnieszka Rusinow...
SIMPRA
2011
15 years 1 months ago
A real-time multigrid finite hexahedra method for elasticity simulation using CUDA
In this paper we present a GPU-based multigrid approach for simulating elastic deformable objects in real time. Our method is based on a finite element discretization of the defo...
Christian Dick, Joachim Georgii, Rüdiger West...
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