This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
An important aspect of mechanism design in social choice protocols and multiagent systems is to discourage insincere and manipulative behaviour. We examine the computational compl...
Game quantification is an expressive concept and has been studied in model theory and descriptive set theory, especially in relation to infinitary logics. Automatic structures on t...
This talk deals with advanced concepts of Artificial Intelligence (AI) and Pattern Recognition (PR), and their applications to solving real life problems including biometrics appl...
As computer technologies start to permeate the everyday activities of a continuously growing population, social and technical as well as political and legal issues will surface. P...