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IEEECGIV
2006
IEEE
16 years 20 days ago
Studying Design Collaboration in DesignWorld: An Augmented 3D Virtual World
New technological developments offer new collaborative design environments to designers. There is a great interest in these new tools however it is clear that we know very little ...
Leman Figen Gül, Mary Lou Maher
GRAPHITE
2004
ACM
16 years 2 days ago
A new fractal-based approach for 3D visualization of mountains in VRML standard
Several factors currently limit the size of Virtual Reality Modeling Language (VRML) models that can be effectively visualized over the Web. Main factors include network bandwidth...
Mohsen Sharifi, Fatemeh Hashemi Golpaygani, Mehdi ...
NETGAMES
2004
ACM
16 years 2 days ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
ECCV
2010
Springer
15 years 12 months ago
Compressive Acquisition of Dynamic Scenes
Abstract. Compressive sensing (CS) is a new approach for the acquisition and recovery of sparse signals and images that enables sampling rates significantly below the classical Ny...
FOCS
2002
IEEE
15 years 11 months ago
A Lower Bound for Testing 3-Colorability in Bounded-Degree Graphs
We consider the problem of testing 3-colorability in the bounded-degree model. We show that, for small enough ε, every tester for 3colorability must have query complexity Ω(n)....
Andrej Bogdanov, Kenji Obata, Luca Trevisan