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SI3D
2010
ACM
15 years 12 months ago
Real-time multi-agent path planning on arbitrary surfaces
Path planning is an active topic in the literature, and efficient navigation over non-planar surfaces is an open research question. In this work we present a novel technique for ...
Rafael P. Torchelsen, Luiz F. Scheidegger, Guilher...
NPAR
2006
ACM
16 years 19 days ago
Real-time pencil rendering
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...
Hyunjun Lee, Sungtae Kwon, Seungyong Lee
ICDCS
2010
IEEE
15 years 10 months ago
Existence Theorems and Approximation Algorithms for Generalized Network Security Games
—Aspnes et al [2] introduced an innovative game for modeling the containment of the spread of viruses and worms (security breaches) in a network. In this model, nodes choose to i...
V. S. Anil Kumar, Rajmohan Rajaraman, Zhifeng Sun,...
ICCS
1999
Springer
15 years 11 months ago
Conceptual Structures Represented by Conceptual Graphs and Formal Concept Analysis
Conceptual Graphs and Formal Concept Analysis have in common basic concerns: the focus on conceptual structures, the use of diagrams for supporting communication, the orientation b...
Guy W. Mineau, Gerd Stumme, Rudolf Wille
ECCV
2006
Springer
16 years 8 months ago
Efficient Belief Propagation with Learned Higher-Order Markov Random Fields
Belief propagation (BP) has become widely used for low-level vision problems and various inference techniques have been proposed for loopy graphs. These methods typically rely on a...
Xiangyang Lan, Stefan Roth, Daniel P. Huttenlocher...