Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
The origins of chart graphics (e.g., bar charts and line charts) are well known, with the seminal event being the publication of William Playfair´s (1759-1823) ¨The Commercial a...
Eriola Kruja, Joe Marks, Ann Blair, Richard C. Wat...
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
Abstract. Graphics recognition deals with the specific pattern recognition problems found in graphics-rich documents, typical technical documentation of all kinds. In this paper, w...
In recent years, large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer onl...