Sciweavers

20745 search results - page 363 / 4149
» Computer graphics for all
Sort
View
UIST
2009
ACM
15 years 11 months ago
A practical pressure sensitive computer keyboard
A pressure sensitive computer keyboard is presented that independently senses the force level on every depressed key. The design leverages existing membrane technologies and is su...
Paul H. Dietz, Benjamin D. Eidelson, Jonathan West...
COLING
1996
15 years 8 months ago
An Education and Research Tool for Computational Semantics
This paper describes an interactive graphical environment for computational semantics. The system provides a teaching tool, a stand alone extendible grapher, and a library of algo...
Karsten Konrad, Holger Maier, David Milward, Manfr...
CGF
2005
147views more  CGF 2005»
15 years 6 months ago
GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire or explosions will be frequently encountered in computer games and virtual envir...
Jens Krüger, Rüdiger Westermann
SI3D
2005
ACM
16 years 11 days ago
Ambient occlusion fields
We present a novel real-time technique for computing inter-object ambient occlusion. For each occluding object, we precompute a field in the surrounding space that encodes an app...
Janne Kontkanen, Samuli Laine
SIGGRAPH
2000
ACM
15 years 11 months ago
A simple, efficient method for realistic animation of clouds
This paper proposes a simple and computationally inexpensive method for animation of clouds. The cloud evolution is simulated using cellular automaton that simplifies the dynamics...
Yoshinori Dobashi, Kazufumi Kaneda, Hideo Yamashit...