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RT
1998
Springer
15 years 11 months ago
Image-Based Rendering for Non-Diffuse Synthetic Scenes
Most current image-based rendering methods operate under the assumption that all of the visible surfaces in the scene are opaque ideal diffuse (Lambertian) reflectors. This paper i...
Dani Lischinski, Ari Rappoport
TOG
2002
125views more  TOG 2002»
15 years 6 months ago
Perspective shadow maps
Shadow maps are probably the most widely used means for the generation of shadows, despite their well known aliasing problems. In this paper we introduce perspective shadow maps, ...
Marc Stamminger, George Drettakis
DATE
2006
IEEE
122views Hardware» more  DATE 2006»
16 years 26 days ago
Power analysis of mobile 3D graphics
— The world of 3D graphics, until recently restricted to high-end workstations and game consoles, is rapidly expanding into the domain of mobile platforms such as cellular phones...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi
DAS
2010
Springer
15 years 10 months ago
Text extraction from graphical document images using sparse representation
A novel text extraction method from graphical document images is presented in this paper. Graphical document images containing text and graphics components are considered as two-d...
Thai V. Hoang, Salvatore Tabbone
SIGGRAPH
2000
ACM
15 years 11 months ago
The digital Michelangelo project: 3D scanning of large statues
We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...