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SIGGRAPH
1994
ACM
15 years 10 months ago
Frameless rendering: double buffering considered harmful
The use of double-buffered displays, in which the previous image is displayed until the next image is complete, can impair the interactivity of systems that require tight coupling...
Gary Bishop, Henry Fuchs, Leonard McMillan, Ellen ...
SIGGRAPH
1989
ACM
15 years 10 months ago
A characterization of ten rasterization techniques
With widespread use of raster scan displays and the everincreasing desire for faster interactivity, higher image complexity, and higher resolution in displayed images, several tec...
Nader Gharachorloo, Satish Gupta, Robert F. Sproul...
TEI
2010
ACM
142views Hardware» more  TEI 2010»
16 years 1 months ago
Physics on display: tangible graphics on hexagonal bezel-less screens
In this paper, we present a tiled display system made out of hexagonal cardboard screens with no visible bezel. Use of a bezel-less hexagonal form factor allows users to build lar...
Mike Rooke, Roel Vertegaal
TOG
2008
134views more  TOG 2008»
15 years 6 months ago
Computing geometry-aware handle and tunnel loops in 3D models
Many applications such as topology repair, model editing, surface parameterization, and feature recognition benefit from computing loops on surfaces that wrap around their `handle...
Tamal K. Dey, Kuiyu Li, Jian Sun, David Cohen-Stei...
SI3D
2010
ACM
16 years 1 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...