Sciweavers

20745 search results - page 331 / 4149
» Computer graphics for all
Sort
View
ICIP
2010
IEEE
15 years 9 months ago
Bacteria Filters: Persistent Particle Filters for Background Subtraction
Yair Movshovitz-Attias, Shmuel Peleg
VISUALIZATION
2005
IEEE
16 years 9 days ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
MICRO
1998
IEEE
108views Hardware» more  MICRO 1998»
15 years 11 months ago
Exploiting Instruction Level Parallelism in Geometry Processing for Three Dimensional Graphics Applications
Three dimensional (3D) graphics applications have become very important workloads running on today's computer systems. A cost-effective graphics solution is to perform geomet...
Chia-Lin Yang, Barton Sano, Alvin R. Lebeck
EDBT
2004
ACM
183views Database» more  EDBT 2004»
16 years 6 months ago
XQBE: A Graphical Interface for XQuery Engines
XQuery is increasingly popular among computer scientists with a SQL background, since queries in XQuery and SQL require comparable skills to be formulated. However, the number of ...
Daniele Braga, Alessandro Campi, Stefano Ceri