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CG
2005
Springer
15 years 6 months ago
An image-based, trainable symbol recognizer for hand-drawn sketches
We describe a trainable, hand-drawn symbol recognizer based on a multi-layer recognition scheme. Symbols are internally represented as binary templates. An ensemble of four differ...
Levent Burak Kara, Thomas F. Stahovich
EGH
2003
Springer
15 years 12 months ago
Mesh mutation in programmable graphics hardware
We show how a future graphics processor unit (GPU), enhanced with random read and write to video memory, can represent, refine and adjust complex meshes arising in modeling, simu...
Le-Jeng Shiue, Vineet Goel, Jörg Peters
HAPTICS
2010
IEEE
15 years 11 months ago
Laterotactile Rendering of Vector Graphics with the Stroke Pattern
Raised line patterns are used extensively in the design of tactile graphics for persons with visual impairments. A tactile stroke pattern was therefore developed to enable the rend...
Vincent Lévesque, Vincent Hayward
SIGGRAPH
1991
ACM
15 years 10 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
ICDAR
2007
IEEE
16 years 1 months ago
Camera-Based Graphical Symbol Detection
In this paper we present a method to locate and recognize graphical symbols appearing in real images. A vectorial signature is defined to describe graphical symbols. It is formul...
Marçal Rusiñol, Josep Lladós,...