Sciweavers

21876 search results - page 99 / 4376
» Computer game-flow design
Sort
View
DATE
1997
IEEE
75views Hardware» more  DATE 1997»
15 years 10 months ago
Using constraint logic programming in memory synthesis for general purpose computers
In modern computer systems the performance is dominated by the memory performance. Currently, there is neither a systematic design methodology nor a tool for the design of memory ...
Renate Beckmann, Jürgen Herrmann
ACMDIS
2010
ACM
15 years 4 months ago
Ideation decks: a card-based design ideation tool
Ideation Decks is a project that explores the development of a methodological tool for design ideation. It involves the creation and use of bespoke project-specific card based sys...
Michael Golembewski, Mark Selby
HCI
2009
15 years 4 months ago
Supporting Scenario-Based Product Design and Its Adapters: An Informal Framework for Scenario Creation and Use
This paper proposes a support tool for designers who have realized the potential benefits of using a scenario-based approach, yet need a more concrete guidance for its implementati...
Irene Anggreeni, Mascha van der Voort
SAC
2008
ACM
15 years 5 months ago
Design pattern detection by template matching
In this paper, we adopt a template matching method to detect design patterns from a software system by calculating their normalized cross correlation. Because design patterns docu...
Jing Dong, Yongtao Sun, Yajing Zhao
IEEECGIV
2008
IEEE
16 years 21 days ago
A Product Design Using an S-Shaped and C-Shaped Transition Curves
The focus of this paper is to design a spur gear using an S-shaped transition curve where certain conditions need to be fulfilled such as curvature continuity, shaped parameter etc...
Saifudin Hafiz Yahaya, Jamaludin Md Ali, Muhammad ...