In this paper I will outline some of the practical experiences and theoretical concerns that have informed some 15 years of research into the relationship between human creativity...
We propose a sinogram restoration method which consists of a patch-wise non-linear processing, based on a sparsity prior in terms of a learned dictionary. An off-line learning pro...
The broadening array of technologies available to support the design of classroom activity has the potential to reshape science learning in schools. This paper presents a ubiquito...
Based on ethnographically-inspired research in Japan, we report on people's experiences using digital money payment systems that use Sony's FeliCa near-field communicati...
Biological research in the field is constrained by the speed and difficulty of species determination, as well as by access to relevant information about the species encountered. H...