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GRAPHICSINTERFACE
2007
15 years 8 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
PERVASIVE
2006
Springer
15 years 6 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin
DCC
2007
IEEE
16 years 6 months ago
Mixed partitions and related designs
We define a mixed partition of = PG(d, qr) to be a partition of the points of into subspaces of two distinct types, for instance, a partition of PG(2n - 1, q2) into (n - 1)-spac...
Gary L. Ebert, Keith E. Mellinger
IEEESCC
2005
IEEE
16 years 13 days ago
Designing Privacy Policies for Adopting RFID in the Retail Industry
Radio Frequency Identification (RFID) technologies can potentially improve the productivity of retailers. In this paper, we propose a role-based, enterprise-level, RFID-oriented p...
Haifei Li, Patrick C. K. Hung, Jia Zhang, David Ah...
ADS
2004
Springer
16 years 7 days ago
Data-Driven Tools for Designing Talking Heads Exploiting Emotional Attitudes
Abstract. Audio/visual speech, in the form of labial movement and facial expression data, was utilized in order to semi-automatically build a new Italian expressive and emotive tal...
Piero Cosi, Andrea Fusaro, Daniele Grigoletto, Gra...