Sciweavers

21876 search results - page 352 / 4376
» Computer game-flow design
Sort
View
SIGCSE
2008
ACM
120views Education» more  SIGCSE 2008»
15 years 6 months ago
Computing and higher education in Peru
Abstract: In Peru, the computing discipline as an academic field has been neglected during decades deriving in a lowquality higher education system and consequently shaping an acad...
Marco A. Alvarez, José Baiocchi, José...
217
Voted
SIGCSE
2008
ACM
144views Education» more  SIGCSE 2008»
15 years 6 months ago
Geographic information systems: real world applications for computer science
: This paper discusses the development and delivery of an upper level computer science elective course in geographic information systems (GIS). GIS applications span numerous and d...
Wendy Zhang, Theresa Beaubouef
166
Voted
ICASSP
2011
IEEE
14 years 10 months ago
Computing room acoustics with CUDA - 3D FDTD schemes with boundary losses and viscosity
In seeking to model realistic room acoustics, direct numerical simulation can be employed. This paper presents 3D Finite Difference Time Domain schemes that incorporate losses at ...
Craig J. Webb, Stefan Bilbao
CHI
2011
ACM
14 years 10 months ago
MusEEGk: a brain computer musical interface
We present a novel integration of a brain-computer interface (BCI) with a music step sequencer composition program. Previous BCIs that utilize EEG data to form music provide users...
Yee Chieh "Denise" Chew, Eric Caspary
DAC
2011
ACM
14 years 6 months ago
EFFEX: an embedded processor for computer vision based feature extraction
The deployment of computer vision algorithms in mobile applications is growing at a rapid pace. A primary component of the computer vision software pipeline is feature extraction,...
Jason Clemons, Andrew Jones, Robert Perricone, Sil...