Sciweavers

21876 search results - page 329 / 4376
» Computer game-flow design
Sort
View
DAC
1997
ACM
15 years 11 months ago
Tools and Methodologies for Low Power Design
-- Designing for low power has become increasingly important in a wide variety of applications, including wireless telephony, mobile computing, high performance computing, and high...
Jerry Frenkil
BCSHCI
2008
15 years 8 months ago
Critical issues in interaction design
Computing technology is now so entwined with everyday life that enquiries into human computer interaction (HCI) are also studies of society and culture Cultural and Critical theor...
Mark Blythe, Jeffrey Bardzell, Shaowen Bardzell, A...
GLVLSI
2009
IEEE
159views VLSI» more  GLVLSI 2009»
16 years 1 months ago
On the complexity of graph cuboidal dual problems for 3-D floorplanning of integrated circuit design
This paper discusses the impact of migrating from 2-D to 3-D on floorplanning and placement. By looking at a basic formulation of graph cuboidal dual problem, we show that the 3-...
Renshen Wang, Chung-Kuan Cheng
HAID
2007
Springer
16 years 27 days ago
Designing Eyes-Free Interaction
As the form factors of computational devices diversify, the concept of eyes-free interaction is becoming increasingly relevant: it is no longer hard to imagine use scenarios in whi...
Ian Oakley, Junseok Park
ICAC
2005
IEEE
16 years 11 days ago
Towards a Framework and a Design Methodology for Autonomic SoC
This paper proposes autonomic or organic computing principles to be applied to hardware design methods for future SoC solutions. Incorporating self-calibration, fault tolerance or...
Gabriel Mihai Lipsa, Andreas Herkersdorf, Wolfgang...