Sciweavers

21876 search results - page 281 / 4376
» Computer game-flow design
Sort
View
180
Voted
CHI
2009
ACM
16 years 7 months ago
Crowd computer interaction
HCI has moved from considering how individuals interact with computers to thinking about how groups collaborate using technology. While there has been research focused on large-sc...
Barry A. T. Brown, Kenton O'Hara, Tim Kindberg, Am...
CHI
2004
ACM
16 years 3 days ago
How do users think about ubiquitous computing?
As ubiquitous computing technology migrates into the home environment, there has been a concurrent effort to allow users to build and customize such technologies to suit their own...
Khai N. Truong, Elaine M. Huang, Molly M. Stevens,...
MIDDLEWARE
2004
Springer
16 years 1 days ago
Adaptive resource discovery for ubiquitous computing
The terms pervasive and ubiquitous computing are used to describe a smart space populated by hundreds of intelligent devices that are embedded in their surroundings. Characteristi...
Rae Harbird, Stephen Hailes, Cecilia Mascolo
SIGCSE
2010
ACM
145views Education» more  SIGCSE 2010»
15 years 12 months ago
How do computing faculty adopt curriculum innovations?: the story from instructors
This paper presents the findings of an exploratory, qualitative study revealing computing instructors’ experience in adopting curriculum innovations. We interviewed eight instru...
Lijun Ni, Tom McKlin, Mark Guzdial
FPL
2006
Springer
111views Hardware» more  FPL 2006»
15 years 10 months ago
A Simulation Platform for Reconfigurable Computing Research
In this paper, we present a full-system reconfigurable computing simulation platform intended to promote innovative new research in reconfigurable computing. Currently, reconfigur...
Wenyin Fu, Katherine Compton