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» Computer game design: Opportunities for successful learning
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CHI
2000
ACM
15 years 10 months ago
Tradeoffs in displaying peripheral information
Peripheral information is information that is not central to a person’s current task, but provides the person the opportunity to learn more, to do a better job, or to keep track...
Paul P. Maglio, Christopher S. Campbell
LCTRTS
2007
Springer
16 years 9 days ago
Integrated CPU and l2 cache voltage scaling using machine learning
Embedded systems serve an emerging and diverse set of applications. As a result, more computational and storage capabilities are added to accommodate ever more demanding applicati...
Nevine AbouGhazaleh, Alexandre Ferreira, Cosmin Ru...
ITICSE
2005
ACM
15 years 11 months ago
Teaching programming and language concepts using LEGOs
concepts more concrete. The method has two main learning outcomes: • Language Specification – The goal of the assignment is to be able to build LEGO® creations on a standard g...
Cynthia S. Hood, Dennis J. Hood

Lecture Notes
4961views
17 years 4 months ago
The Relational Data Model, Normalisation and effective Database Design
I have been designing and building applications, including the databases used by those applications, for several decades now. I have seen similar problems approached by different d...
Tony Marston
CSCW
2010
ACM
16 years 3 months ago
Social use of computer-mediated communication by adults on the autism spectrum
The defining characteristics of autism, including difficulty with nonverbal cues and need for structure, and the defining characteristics of computer-mediated communication (CMC),...
Moira Burke, Robert Kraut, Diane Williams