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PLDI
2010
ACM
15 years 12 months ago
Bamboo: a data-centric, object-oriented approach to many-core software
Traditional data-oriented programming languages such as dataflow s and stream languages provide a natural abstraction for parallel programming. In these languages, a developer fo...
Jin Zhou, Brian Demsky
RT
1998
Springer
15 years 11 months ago
Interactively Modeling with Photogrammetry
We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...
SIGGRAPH
1994
ACM
15 years 11 months ago
Animating images with drawings
The work described here extends the power of 2D animation with a form of texture mapping conveniently controlled by line drawings. By tracing points, line segments, spline curves,...
Peter Litwinowicz, Lance Williams
VISSYM
2007
15 years 9 months ago
Flexible And Topologically Localized Segmentation
One of the most common visualization tasks is the extraction of significant boundaries, often performed with isosurfaces or level set segmentation. Isosurface extraction is simple...
Gunnar Johansson, Ken Museth, Hamish Carr
APGV
2008
ACM
172views Visualization» more  APGV 2008»
15 years 8 months ago
Brightness of the glare illusion
The glare illusion is commonly used in CG rendering, especially in game engines, to achieve a higher brightness than that of the maximum luminance of a display. In this work, we m...
Akiko Yoshida, Matthias Ihrke, Rafal Mantiuk, Hans...
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