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NPAR
2000
ACM
15 years 11 months ago
Performance-driven hand-drawn animation
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...
ICIG
2009
IEEE
15 years 4 months ago
Statistical Modeling of Optical Flow
Optical flow estimation is one of the main subjects in computer vision. Many methods developed to compute the motion fields are built using standard heuristic formulation. In this...
Dongmin Ma, Véronique Prinet, Cyril Cassisa
ICMI
2003
Springer
116views Biometrics» more  ICMI 2003»
16 years 7 days ago
Interactive skills using active gaze tracking
We have incorporated interactive skills into an active gaze tracking system. Our active gaze tracking system can identify an object in a cluttered scene that a person is looking a...
Rowel Atienza, Alexander Zelinsky
IPPS
2006
IEEE
16 years 1 months ago
Tree-based overlay networks for scalable applications
The increasing availability of high-performance computing systems with thousands, tens of thousands, and even hundreds of thousands of computational nodes is driving the demand fo...
Dorian C. Arnold, G. D. Pack, Barton P. Miller
VISUALIZATION
2003
IEEE
16 years 9 days ago
Curvature-Based Transfer Functions for Direct Volume Rendering: Methods and Applications
Direct volume rendering of scalar fields uses a transfer function to map locally measured data properties to opacities and colors. The domain of the transfer function is typicall...
Gordon L. Kindlmann, Ross T. Whitaker, Tolga Tasdi...
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