The paper presents the self-localization approach used by the World Champion in the Sony Four-Legged Robot League 2004. The method is based on a particle filter that makes use of ...
Abstract. A key problem in designing artificial neural networks for visual object recognition tasks is the proper choice of the network architecture. Evolutionary optimization met...
Georg Schneider, Heiko Wersing, Bernhard Sendhoff,...
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since it is not possible to construct in real...
A polygon with two distinguished vertices, s and g, is called a street iff the two boundary chains from s to g are mutually weakly visible. For a mobile robot with on-board vision...
Case-Based Reasoning is a methodology that uses information that has been considered as valid in previous situations to solve new problems. That use of the information allows CBR s...