Interactive robotics demands real-time visual information about the environment. Real time vision processing, however, places a heavy load on the robot’s limited resources, and m...
Bruce A. Maxwell, Nathaniel Fairfield, Nikolas Joh...
Texture segmentation is an effortless process in scene analysis, yet its mechanisms have not been sufficiently understood. A common assumption in most current approaches is that t...
— This paper describes realtime and robust tracking of a planar motion target by matched filter implemented on the CMOS+FPGA vision system. It is required to obtain positional a...
A geometric model is proposed for an artificial foveal vision system, and its plausibility in the context of biological vision is explored. The model is based on an isotropic, sca...
In recent years the Markov Random Field (MRF) has
become the de facto probabilistic model for low-level vision
applications. However, in a maximum a posteriori
(MAP) framework, ...
Oliver J. Woodford, Carsten Rother, Vladimir Kolmo...