Abstract. We designed and implemented a vision-based projected tabletop interface for finger interaction. The system offers a simple and quick setup and economic design. The proj...
Peng Song, Stefan Winkler, Syed Omer Gilani, ZhiYi...
Abstract. In this paper we propose two techniques to qualitatively estimate distance in monocular vision. Two kinds of approaches are described, the former based on texture analysi...
Virginio Cantoni, Luca Lombardi, Marco Porta, Ugo ...
A vision based technique for nonrigid control is presented that can be used for animation and video game applications. The user grasps a soft, squishable object in front of a came...
A geometric framework for image scale space, enhancement, and segmentation is presented. We consider intensity images as surfaces in the (x I) space. The image is thereby a 2D surf...
We consider the problem of representing sets of 3D points in the context of 3D reconstruction from point matches. We present a new representation for sets of 3D points, which is g...