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» Computer Vision for Interactive Computer Graphics
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ACG
2003
Springer
15 years 11 months ago
Searching with Analysis of Dependencies in a Solitaire Card Game
We present a new method for taking advantage of the relative independence between parts of a single-player game. We describe an implementation for improving the search in a solitai...
Bernard Helmstetter, Tristan Cazenave
DSVIS
2003
Springer
15 years 11 months ago
Bridging the Gap: Developing 2D and 3D User Interfaces with the IDEAS Methodology
Most user interface development methodologies have been conceived based on the experience from the development of traditional PC-based systems. However, computer and displays techn...
José Pascual Molina, Pascual Gonzále...
CGI
2000
IEEE
15 years 11 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
INFOVIS
2000
IEEE
15 years 11 months ago
Density Functions for Visual Attributes and Effective Partitioning in Graph Visualization
Two tasks in Graph Visualization require partitioning: the assignment of visual attributes and divisive clustering. Often, we would like to assign a color or other visual attribut...
Ivan Herman, M. Scott Marshall, Guy Melanço...
PG
2000
IEEE
15 years 11 months ago
Automated Texture Registration and Stitching for Real World Models
In this paper a system is presented which automatically registers and stitches textures acquired from multiple photographic images onto the surface of a given corresponding 3D mod...
Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Pete...