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ECCV
2008
Springer
16 years 9 months ago
Robust 3D Pose Estimation and Efficient 2D Region-Based Segmentation from a 3D Shape Prior
In this work, we present an approach to jointly segment a rigid object in a 2D image and estimate its 3D pose, using the knowledge of a 3D model. We naturally couple the two proces...
Samuel Dambreville, Romeil Sandhu, Anthony J. Yezz...
WDAG
2001
Springer
122views Algorithms» more  WDAG 2001»
15 years 11 months ago
Computation Slicing: Techniques and Theory
We generalize the notion of slice introduced in our earlier paper [6]. A slice of a distributed computation with respect to a global predicate is the smallest computation that cont...
Neeraj Mittal, Vijay K. Garg
ICCV
2009
IEEE
17 years 12 hour ago
Segmentation and Shading Estimation in Slowly Changing Textured Images
We present a novel representation for modeling textured regions subject to smooth variations in orientation and scale. Utilizing the steerable pyramid of Simoncelli and Freeman ...
Jason Chang, John W. Fisher III
CVPR
1997
IEEE
16 years 9 months ago
Novel view synthesis in tensor space
We present a new method for synthesizing novel views of a 3D scene from few model images in full correspondence. The core of this work is the derivation of a tensorial operator th...
Shai Avidan, Amnon Shashua
CVPR
1999
IEEE
16 years 9 months ago
Implicit Representation and Scene Reconstruction from Probability Density Functions
A technique is presented for representing linear features as probability density functions in two or three dimensions. Three chief advantages of this approach are (1) a unified re...
Steven M. Seitz, P. Anandan