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» Computer Vision: Algorithms and Applications
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NETGAMES
2006
ACM
16 years 25 days ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
SAC
2006
ACM
16 years 25 days ago
STRUDEL: supporting trust in the dynamic establishment of peering coalitions
The Coalition Peering Domain (CPD) is a recent innovation within the field of mesh networking. It facilitates the management of community-area networks in a distributed and scala...
Daniele Quercia, Manish Lad, Stephen Hailes, Licia...
WOSP
2005
ACM
16 years 13 days ago
Applying SPE techniques for modeling a grid-enabled JAVA platform
Advances in Internet and the availability of powerful computers and high-speed networks have propitiated the rise of Grids. The scheduling of applications is complex in Grids due ...
Mariela Curiel, M. Angélica Pérez, R...
APPT
2005
Springer
16 years 13 days ago
Principal Component Analysis for Distributed Data Sets with Updating
Identifying the patterns of large data sets is a key requirement in data mining. A powerful technique for this purpose is the principal component analysis (PCA). PCA-based clusteri...
Zheng-Jian Bai, Raymond H. Chan, Franklin T. Luk
NOSSDAV
2005
Springer
16 years 11 days ago
Meeting CPU constraints by delaying playout of multimedia tasks
Multimedia applications today constitute a significant fraction of the workload running on portable devices such as mobile phones, PDAs and MP3 players. However, the processors i...
Balaji Raman, Samarjit Chakraborty, Wei Tsang Ooi
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