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IPPS
2005
IEEE
16 years 1 days ago
Data Redistribution and Remote Method Invocation in Parallel Component Architectures
With the increasing availability of high-performance massively parallel computer systems, the prevalence of sophisticated scientific simulation has grown rapidly. The complexity ...
Felipe Bertrand, Randall Bramley, Alan Sussman, Da...
ACMACE
2005
ACM
16 years 12 hour ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
PDC
2004
ACM
15 years 12 months ago
Participatory design with individuals who have amnesia
We present experiences and insights into participatory design with individuals who have anterograde amnesia and therefore have extreme difficulty storing new memories. We discuss ...
Mike Wu, Brian Richards, Ronald Baecker
WORDS
2003
IEEE
15 years 11 months ago
A Resource and QoS Management Framework for a Real-Time Event System in Mobile Ad Hoc Environments
A new class of applications can now be envisaged with the emergence of both mobile ad hoc computing and ubiquitous computing. Applications of such kind are characterised by being ...
Hector A. Duran-Limon, Gordon S. Blair, Adrian Fri...
SPAA
2003
ACM
15 years 11 months ago
Relaxing the problem-size bound for out-of-core columnsort
Previous implementations of out-of-core columnsort limit the problem size to N ≤ (M/P)3/2, where N is the number of records to sort, P is the number of processors, and M is the ...
Geeta Chaudhry, Elizabeth A. Hamon, Thomas H. Corm...