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NETGAMES
2006
ACM
16 years 12 days ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
GECCO
2005
Springer
189views Optimization» more  GECCO 2005»
15 years 12 months ago
Molecular programming: evolving genetic programs in a test tube
We present a molecular computing algorithm for evolving DNA-encoded genetic programs in a test tube. The use of synthetic DNA molecules combined with biochemical techniques for va...
Byoung-Tak Zhang, Ha-Young Jang
LSGRID
2004
Springer
15 years 11 months ago
Grid Portal Interface for Interactive Use and Monitoring of High-Throughput Proteome Annotation
High-throughput proteome annotation refers to the activity of extracting information from all proteins in a particular organism using bioinformatics software on a high performance ...
Atif Shahab, Danny Chuon, Toyotaro Suzumura, Wilfr...
COMPGEOM
2003
ACM
15 years 11 months ago
The smallest enclosing ball of balls: combinatorial structure and algorithms
We develop algorithms for computing the smallest enclosing ball of a set of n balls in d-dimensional space. Unlike previous methods, we explicitly address small cases (n ≤ d + 1...
Kaspar Fischer, Bernd Gärtner
MOBIHOC
2003
ACM
15 years 11 months ago
PAN: providing reliable storage in mobile ad hoc networks with probabilistic quorum systems
Reliable storage of data with concurrent read/write accesses (or query/update) is an ever recurring issue in distributed settings. In mobile ad hoc networks, the problem becomes e...
Jun Luo, Jean-Pierre Hubaux, Patrick Th. Eugster
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