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SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
16 years 14 days ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
CHI
2009
ACM
16 years 7 months ago
QUICKIES: the future of sticky notes
In this paper, we present `QUICKIES', an attempt to bring one of the most useful inventions of the 20th century into the digital age: the ubiquitous sticky notes. `QUICKIES&#...
Pranav Mistry
CHI
2010
ACM
16 years 1 months ago
Pensieve: supporting everyday reminiscence
Reminiscing is a valuable activity that people of all ages spontaneously and informally partake in as part of their everyday lives. This paper discusses the design and use of Pens...
S. Tejaswi Peesapati, Victoria Schwanda, Johnathon...
EC
2007
160views ECommerce» more  EC 2007»
15 years 6 months ago
Agent-Based Model of Genotype Editing
Evolutionary algorithms rarely deal with ontogenetic, non-inherited alteration of genetic information because they are based on a direct genotype-phenotype mapping. In contrast, i...
Chien-Feng Huang, Jasleen Kaur, Ana Gabriela Magui...
MATA
2000
Springer
137views Communications» more  MATA 2000»
15 years 10 months ago
Topology Discovery in Ad Hoc Wireless Networks Using Mobile Agents
Extensive research on mobile agents has been rife with the growing interests in network computing. In this paper, we have discussed a mobile multi-agent-based framework to address ...
Romit Roy Choudhury, Somprakash Bandyopadhyay, Kri...