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CG
2006
Springer
15 years 7 months ago
A reversible and statistical method for discrete surfaces smoothing
In this article we propose an original reversible method for discrete surface smoothing. This method is based on a statistical estimation of the discrete tangent plane on the voxe...
Bertrand Kerautret, Achille J.-P. Braquelaire
CG
2006
Springer
15 years 7 months ago
Melting and flowing in multiphase environment
This paper presents a method to simulate the melting and flowing phenomena with different materials in multiple phases. In such a multiphase environment, solid objects are melted ...
Ye Zhao, Lujin Wang, Feng Qiu, Arie E. Kaufman, Kl...
CG
2007
Springer
15 years 6 months ago
Teaching OpenGL shaders: Hands-on, interactive, and immediate feedback
This paper describes the teaching of OpenGL shaders with hands-on a program called glman. Hands-on education is at its best when the students’ experimental feedback loop is very...
Mike Bailey
CG
2007
Springer
15 years 6 months ago
Best analogs for replacing missing image data
Identifying the historical data that is the best analog with a pattern from which a forecast is sought allows time series data to be extrapolated. That technique of best analogs i...
Ning Chen, Clifford A. Reiter
CG
2004
Springer
15 years 6 months ago
MiniVR: a portable virtual reality system
This paper describes a new virtual reality system designed to be small enough to be totally portable. It is a semiimmersive interaction system based on a movable stereoscopic proj...
Marta Fairén González, Pere Brunet, ...