In this article we propose an original reversible method for discrete surface smoothing. This method is based on a statistical estimation of the discrete tangent plane on the voxe...
This paper presents a method to simulate the melting and flowing phenomena with different materials in multiple phases. In such a multiphase environment, solid objects are melted ...
Ye Zhao, Lujin Wang, Feng Qiu, Arie E. Kaufman, Kl...
This paper describes the teaching of OpenGL shaders with hands-on a program called glman. Hands-on education is at its best when the students’ experimental feedback loop is very...
Identifying the historical data that is the best analog with a pattern from which a forecast is sought allows time series data to be extrapolated. That technique of best analogs i...
This paper describes a new virtual reality system designed to be small enough to be totally portable. It is a semiimmersive interaction system based on a movable stereoscopic proj...