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AMDO
2006
Springer
15 years 10 months ago
Boundary Fragment Matching and Articulated Pose Under Occlusion
Silhouette recognition can reconstruct the three-dimensional pose of a human subject in monocular video so long as the camera's view remains unoccluded by other objects. This ...
Nicholas R. Howe
CGI
2004
IEEE
15 years 10 months ago
Mixing Deformable and Rigid-Body Mechanics Simulation
This article presents a new method to achieve heterogeneous physical simulation, within the same global system, of both deformable and rigid-bodies objects, whatever their intrins...
Julien Lenoir, Sylvère Fonteneau
CGI
2004
IEEE
15 years 10 months ago
Visualizing Sunsets through Inhomogeneous Atmospheres
In this paper, it is described a method of curved ray tracing capable of depicting phenomena that arise, under certain conditions, when light propagates through an inhomogeneous a...
Francisco J. Serón, Diego Gutierrez, Guille...
CGI
2004
IEEE
15 years 10 months ago
Participant Activity Detection by Hands and Face Movement Tracking in the Meeting Room
For the purpose of Multimodal Meeting Manager Project (M4), an approach based on face and a hand tracking is proposed. The technique essentially includes skin color detection, seg...
Igor Potucek, Stanislav Sumec
CGI
2004
IEEE
15 years 10 months ago
Range Image Registration via Probability Field
This paper presents a powerful variant of the ICP (Iterative Closest Point) algorithm for registering range images using a probability field. The probability field (p-field) repre...
Haitao Zhang, Olaf A. Hall-Holt, Arie E. Kaufman