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SIBGRAPI
2003
IEEE
16 years 4 days ago
A Topological Framework for Advancing Front Triangulation
In this paper we study advancing front methods for surface reconstruction. We propose a topological framework based on handlebody theory to implement such methods in a simple and r...
Esdras Soares de Medeiros Filho, Luiz Velho, H&eac...
233
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TPCG
2003
IEEE
16 years 3 days ago
Planar Bones for MPEG-4 Facial Animation
This paper proposes a deformation technique called Planar Bones, derived from Surface-oriented Free Form Deformations, and explores its application to the context of Facial Animat...
Manuel A. Sánchez Lorenzo, Steve C. Maddock
SI3D
2003
ACM
16 years 3 days ago
Augmented reality user interfaces and techniques for outdoor modelling
This paper presents user interface technology for mobile outdoor augmented reality systems, and a set of new techniques we have named construction at a distance for the capture an...
Wayne Piekarski, Bruce H. Thomas
SI3D
2003
ACM
16 years 3 days ago
The MOVES institute's America's army operations game
: America’s Army If you go strictly by the number of young adults playing it at all hours, itʼs a success. But how does Americaʼs Army, the US Armyʼs free PC game strategic co...
Michael Zyda, Alex Mayberry, Casey Wardynski, Russ...
ACG
2003
Springer
16 years 3 days ago
Evaluation in Go by a Neural Network using Soft Segmentation
In this article a neural network architecture is presented that is able to build a soft segmentation of a two-dimensional input. This network architecture is applied to position ev...
Markus Enzenberger