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TOG
2008
134views more  TOG 2008»
15 years 6 months ago
Interactive visual editing of grammars for procedural architecture
We introduce a real-time interactive visual editing paradigm for shape grammars, allowing the creation of rulebases from scratch without text file editing. In previous work, shape...
Markus Lipp, Peter Wonka, Michael Wimmer
CDC
2010
IEEE
141views Control Systems» more  CDC 2010»
15 years 1 months ago
Using computer games for hybrid systems controller synthesis
Abstract-- We propose a formal method for feedback controller synthesis using interactive computer programs with graphical interface (in short, computer games). The main theoretica...
A. Agung Julius, Sina Afshari
APGV
2007
ACM
131views Visualization» more  APGV 2007»
15 years 10 months ago
Is accurate occlusion of glossy reflections necessary?
Much research in recent times has been conducted towards realtime rendering of accurate glossy reflections under direct, natural illumination including correct occlusions. The vie...
Oscar Kozlowski, Jan Kautz
CGF
2008
109views more  CGF 2008»
15 years 7 months ago
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces
This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous represen...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
ICPR
2000
IEEE
16 years 7 months ago
Multiple View Vision
The goal of this paper is to give a short historical overview of multiple view vision and in particular the estimation of both camera geometry and scene models using only images a...
Kalle Åström