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VIS
2004
IEEE
106views Visualization» more  VIS 2004»
16 years 8 months ago
Linking Representation with Meaning
The purpose of visualization is not just to depict data, but to gain or present insight into the domain represented in data. However in visualization systems, this link between fe...
David Duke
EGH
2007
Springer
16 years 29 days ago
A hardware-aware debugger for the OpenGL shading language
The enormous flexibility of the modern GPU rendering pipeline as well as the availability of high-level shader languages have led to an increased demand for sophisticated program...
Magnus Strengert, Thomas Klein, Thomas Ertl
164
Voted
SIBGRAPI
2006
IEEE
16 years 24 days ago
Plausible Image Based Soft Shadows Using Occlusion Textures
This paper presents a novel image-based approach to render plausible soft shadows for complex dynamic scenes with rectangular light sources. The algorithm's performance is mo...
Elmar Eisemann, Xavier Décoret
SIBGRAPI
2003
IEEE
16 years 1 days ago
A Non-Self-Intersection Douglas-Peucker Algorithm
The classical Douglas-Peucker line-simplification algorithm is recognized as the one that delivers the best perceptual representations of the original lines. It is used extensivel...
Shin-Ting Wu, Mercedes Rocío Gonzales M&aac...
PG
2000
IEEE
15 years 11 months ago
Rendering Natural Waters
Creating and rendering realistic water is one of the most daunting tasks in computer graphics. Realistic rendering of water requires that the sunlight and skylight illumination ar...
Simon Premoze, Michael Ashikhmin