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PG
1998
IEEE
15 years 11 months ago
Shape Space from Deformation
The construction of shape spaces is studied from a mathematical and a computational viewpoint. A program is outlined reducing the problem to four tasks: the representation of geom...
Ho-Lun Cheng, Herbert Edelsbrunner, Ping Fu
SI3D
1992
ACM
15 years 10 months ago
NPSNET: Constructing a 3D Virtual World
The development of 3D visual simulation systemson inexpensive, commercially available graphics workstations is occurring today and will be commonplace in the near future. Such sys...
Michael Zyda, David R. Pratt, James G. Monahan, Ka...
3DPVT
2004
IEEE
125views Visualization» more  3DPVT 2004»
15 years 10 months ago
GPU-Assisted Z-Field Simplification
Height fields and depth maps which we collectively refer to as z-fields, usually carry a lot of redundant information and are often used in real-time applications. This is the rea...
Alexander Bogomjakov, Craig Gotsman
AMDO
2004
Springer
16 years 5 days ago
Neuroanatomy Registration: An Algebraic-Topology Based Approach
In this paper, a method for image deformation is presented. It is based upon decomposition of the deformation problem into basic physical laws. Unlike other methods that solve a di...
Layachi Bentabet, Djemel Ziou
CG
1998
Springer
15 years 11 months ago
From Simple Features to Sophisticated Evaluation Functions
This paper discusses a practical framework for the semi automatic construction of evaluation functions for games. Based on a structured evaluation function representation, a proced...
Michael Buro